How does Epic feel this will advance their company in the foreign market, considering Japan’s console gaming market is becoming larger?

Does this open up possibilities for Epic to start developing games more geared toward a Japanese audience?

Will Epic have an opportunity to work with Japan-based companies like Grasshopper or Konami Japan?

Usage of Unreal Engine 3 in Japanese games will certainly improve the manufacturing speed at which developers can release a title, and I’m certainly excited to think of the possibilities behind some of the games that developers like Grasshopper or Konami can churn out with it.

It’s also interesting to see how Kawasaki’s “antenna” reception will serve the Japanese gaming community, which still, let’s face it, is still largely dominated by gaming on portable devices. There are a lot of games coming out that are bringing the Japanese gamer back home, especially with games like Final Fantasy XIV and Yakuza 4, that can’t be easily replicated on a handheld, but can it take one branch opening in Japan to turn the console market around? Probably not, but hey, Epic’s trying something new and I don’t think that’s a bad thing.